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3.2 Appearance
Appearance {
SFNode material NULL
SFNode texture NULL
SFNode textureTransform NULL
} |
3.2.1 Description
The Appearance node specifies the visual
properties of a geometric node. The value for each of the fields in this node may be
NULL. However, if the field is non-NULL, it shall contain one node of the
appropriate type.
3.2.2 Field Summary
-
The material field, if specified, shall
contain a Material node. If the
material field is NULL or unspecified,
lighting is off (all lights are ignored during rendering of the object that
references this Appearance) and the unlit
object color is (1,1,1).
-
The texture field, if specified, shall
contain an ImageTexture node. If the texture
node is NULL or the texture field is
unspecified, the object that references this
Appearance is not textured.
-
The textureTransform field, if specified,
shall contain a TextureTransform node. If
the textureTransform is NULL or unspecified,
the textureTransform field has no effect.

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